#include <Ellipsoid.h>
Inherits uvsim::PointCloud.
Public Member Functions | |
Ellipsoid (osg::Vec3d radii, osg::Vec3d center, int spriteSize=3, osg::Vec4d color=osg::Vec4d(0, 1, 0, 0)) | |
virtual | ~Ellipsoid () |
Public Attributes | |
osg::ref_ptr< PointCloud > | pointCloud |
osg::ref_ptr< osg::Vec3Array > | points |
osg::ref_ptr< osg::Vec4Array > | colors |
Definition at line 28 of file Ellipsoid.h.
uvsim::Ellipsoid::Ellipsoid | ( | osg::Vec3d | radii, | |
osg::Vec3d | center, | |||
int | spriteSize = 3 , |
|||
osg::Vec4d | color = osg::Vec4d(0,1,0,0) | |||
) |
uvsim::Ellipsoid::~Ellipsoid | ( | ) | [virtual] |
Definition at line 44 of file Ellipsoid.cc.
osg::ref_ptr<osg::Vec4Array> uvsim::Ellipsoid::colors |
Reimplemented from uvsim::PointCloud.
Definition at line 35 of file Ellipsoid.h.
osg::ref_ptr<PointCloud> uvsim::Ellipsoid::pointCloud |
Definition at line 33 of file Ellipsoid.h.
osg::ref_ptr<osg::Vec3Array> uvsim::Ellipsoid::points |
Reimplemented from uvsim::PointCloud.
Definition at line 34 of file Ellipsoid.h.