colors | uvsim::Ellipsoid | |
drawArrays | uvsim::PointCloud | [protected] |
Ellipsoid(osg::Vec3d radii, osg::Vec3d center, int spriteSize=3, osg::Vec4d color=osg::Vec4d(0, 1, 0, 0)) | uvsim::Ellipsoid | |
geode | uvsim::PointCloud | [protected] |
geom | uvsim::PointCloud | [protected] |
makeStateSet(float size) | uvsim::PointCloud | [protected] |
PointCloud() | uvsim::PointCloud | |
PointCloud(int pointSize, osg::Vec3Array *points, osg::Vec4Array *colors) | uvsim::PointCloud | |
pointCloud | uvsim::Ellipsoid | |
points | uvsim::Ellipsoid | |
root | uvsim::PointCloud | |
updateSize() | uvsim::PointCloud | |
~Ellipsoid() | uvsim::Ellipsoid | [virtual] |
~PointCloud() | uvsim::PointCloud | [virtual] |