| colors | uvsim::Ellipsoid | |
| drawArrays | uvsim::PointCloud | [protected] |
| Ellipsoid(osg::Vec3d radii, osg::Vec3d center, int spriteSize=3, osg::Vec4d color=osg::Vec4d(0, 1, 0, 0)) | uvsim::Ellipsoid | |
| geode | uvsim::PointCloud | [protected] |
| geom | uvsim::PointCloud | [protected] |
| makeStateSet(float size) | uvsim::PointCloud | [protected] |
| PointCloud() | uvsim::PointCloud | |
| PointCloud(int pointSize, osg::Vec3Array *points, osg::Vec4Array *colors) | uvsim::PointCloud | |
| pointCloud | uvsim::Ellipsoid | |
| points | uvsim::Ellipsoid | |
| root | uvsim::PointCloud | |
| updateSize() | uvsim::PointCloud | |
| ~Ellipsoid() | uvsim::Ellipsoid | [virtual] |
| ~PointCloud() | uvsim::PointCloud | [virtual] |
1.6.1