callback | uvsim::Frame | [private] |
createAxis(const osg::Vec3 &corner, const osg::Vec3 &xdir, const osg::Vec3 &ydir, const osg::Vec3 &zdir) | uvsim::Frame | [private] |
createSquare(const osg::Vec3 &corner, const osg::Vec3 &width, const osg::Vec3 &height, osg::Image *image=NULL) | uvsim::Frame | [private] |
Frame(float insize) | uvsim::Frame | |
root | uvsim::Frame | |
size | uvsim::Frame | [private] |